Freecell Solitaire has been immortalised by Microsoft - a generation of PC users have learnt this game on their Windows computer.
And with good reason - Freecell Solitaire is a classic. Because all cards are visible from the initial deal, there is no luck
involved. The game requires skillful planning, and can be (with only a few known exceptions) always finished.
The aim of Freecell Solitaire is to build ascending suit sequences in the foundation zone.
The tableau contains:
In the manoeuvre zone, form descending sequences of alternate color. Cards are moved individually (except for power moves).
The four 'free cells', at the top left of the tableau, are each able to store a single card. Cards may be placed here to help
moving cards around the manoeuvre zone.
If a manoeuvre stack becomes empty during play, any exposed card from the free cells or another manoeuvre stack may be moved
into the empty stack.
Cards are moved to the foundation to form ascending suit sequences. The game is won when all cards are moved to the foundation.
see also: Freecell Power Move
It Freecell Solitaire it pays to plan ahead, rather than move the most obvious cards. This is particularly important on the
harder deals.
In general, use the free cells as temporary storage. Try not to get caught without any free cells remaining - it severely cuts down your options.
Suppose that the initial freecell solitaire deal looks like this:
The start of freecell solitaire deal #1...
One possible start to this game is:
Now the tableau looks like this:
This freecell solitaire game would probably continue by trying to release the Ace of Clubs and the Ace of Spades...
Now some possible moves would be:
With this particular freecell example, you now might think about how to get the 2 of Hearts off the free cell - it's stuck
there at the moment. (Tip: Try to keep the free cell's empty as much as possible to win the game)