DogMelon

Classic Solitaire: Cruel Solitaire

Cruel Solitaire is a very unique game, with a low success rate, a large reliance on skill, and a loyal following of players.

Aim:

The aim of Cruel Solitaire is to build ascending suit sequences in the foundation zone.


How to Play:

The opening tableau of Cruel Solitaire has:

  • 4 foundation stacks,
  • 12 manoeuvre stacks, and
  • a talon.


Cards can be moved in the manoeuvre zone if they are the same suit and 1 less in rank. Clicking the talon will re-deal the cards in the manoeuvre zone, with 4 cards into each stack. The talon can be re-dealt as often as necessary. Cards are dealt in the same order they were in prior to re-dealing.


When re-dealing, manoeuvre stacks are ordered from top-left to top-right, then bottom-left to bottom-right.

Strategy:

There is an art to ordering the cards in Cruel Solitaire so that when they are re-dealt, they come out in a helpful arrangement.


Example:

Suppose that the initial deal looks like this:


Cruel Solitaire 1


One move we can do is 2 of Hearts to the foundation. The tableau now looks like this:


Cruel Solitaire 2


Because we only touched the second-last stack, redealing causes very little change, only changing the top card of the very last stack:


Cruel Solitaire 3


Moving an earlier card, such as the 6 of Diamonds in the first stack, causes more widespread changes:


Cruel Solitaire 4


Redealing:


Cruel Solitaire 5


Now every other top card has changed.


This behaviour gives you some control over which cards are visible when the talon is redealt.


More solitaire card game rules...